Jonatan Pöljö is the guy in charge of 0x10c’s art. Here’s what he had to say about the game’s distinctive aethetic: “The style is pixel art meets modern 3D. It’s influenced by bright, vivid sci-fi, and real-world functional spaceship design to go with 0x10c’s realistic tone.
“The idea is to give people flexible in-game tools for creativity, and have the outcome look fantastic no matter how they piece things together.”
And here’s his latest mock-up screenshot. Note the extra lighting, and the ship casually cruising by. There’s probably something extremely exciting happening on-board.
And here’s a more enlightening view of the gun model. It’s more pistol than rifle, which surprised me. What about you?